A B C D E F G H I K L M N O P Q R S T U V W

I

IDENTITY_MATRIX - Static variable in class model.Matrix4x4f
 
IDList - Class in model
Maintains unique IDs for each object in a model/complex object.
IDList() - Constructor for class model.IDList
 
increaseSensitivity() - Method in class viewer.Interaction
Increase the sensitivity of movement
init(GLAutoDrawable) - Method in class viewer.GLViewer
initialize all of the GL stuff
init() - Method in class viewer.Lights
Sets lights to inital values (hard-coded)
Interaction - Class in viewer
Bridges the gap between input and the functions that need to be called to interact with the viewer.
Interaction(Viewer, GLViewer, Console, Options, Client) - Constructor for class viewer.Interaction
create a new interaction instance and establish to links to everything it might interact with
InteractionListener - Class in viewer
Action listener for interaction.
InteractionListener(Interaction) - Constructor for class viewer.InteractionListener
create a new instance and set up some default keybindings
isComplexObject() - Method in class preditor.SelectionType
Accessor for information about type of enclosed object.
isConnected() - Method in class server.Client
Check if the clinet is connected
isEmpty() - Method in class preditor.CMStack
Tests for emptiness of modelStack.
isEndOfFile() - Method in class model.ModelFile
 
isEndOfObject() - Method in class model.ModelFile
 
isModel() - Method in class preditor.SelectionType
Accessor for information about type of enclosed object.
isVisible() - Method in class viewer.Console
Get the visibility of the console
isVisible() - Method in class viewer.Options
Get the visibility of the options

A B C D E F G H I K L M N O P Q R S T U V W