A B C D E F G H I K L M N O P Q R S T U V W

C

CEDS - Class in server
Create an instance of the server in its own thread.
CEDS() - Constructor for class server.CEDS
simple create an instance of CEDS and start the thread
CEDSThread - Class in server
the actual class that contains the server code
CEDSThread() - Constructor for class server.CEDSThread
Creates a new thread to run the server on with the default name
CEDSThread(String) - Constructor for class server.CEDSThread
Creates a new thread to run the server on
CFG_COMMAND - Static variable in class viewer.InteractionListener
 
CFG_LOOK_DOWN - Static variable in class viewer.InteractionListener
 
CFG_LOOK_LEFT - Static variable in class viewer.InteractionListener
 
CFG_LOOK_RIGHT - Static variable in class viewer.InteractionListener
 
CFG_LOOK_UP - Static variable in class viewer.InteractionListener
 
CFG_MOUSE - Static variable in class viewer.InteractionListener
 
CFG_MOVE_BACKWARD - Static variable in class viewer.InteractionListener
 
CFG_MOVE_FORWARD - Static variable in class viewer.InteractionListener
 
CFG_MOVE_LEFT - Static variable in class viewer.InteractionListener
 
CFG_MOVE_RIGHT - Static variable in class viewer.InteractionListener
 
changeBrightness(int) - Method in class viewer.GLViewer
Change the brightness of the lights
clearTexturePath() - Method in class model.ComplexObject
Clears all texture info from this object.
Client - Class in server
A general client class for connecting to a server instance
Client() - Constructor for class server.Client
 
CMStack<E> - Class in preditor
A simple stack.
CMStack() - Constructor for class preditor.CMStack
Constructs a new stack of type E.
Common - Class in server
some basic methods that can be useful for both server and client
Common() - Constructor for class server.Common
 
ComplexObject - Class in model
 
ComplexObject(Model) - Constructor for class model.ComplexObject
 
connect(String) - Method in class server.Client
connect to a server and open the default port
connect(String, int) - Method in class server.Client
connect to a server and specifies a port to open up
Console - Class in viewer
Method of input and output to be connected to the viewer.
Console() - Constructor for class viewer.Console
Provides a way for the user to send/receive commands to/from the program.
copy(Model) - Method in class model.ComplexObject
Creates a deep copy of this complex object.
copy() - Method in class model.Model
Makes a deep copy of this model.
copy(Model) - Method in class model.ObjectType
 
crossProduct(double[], double[]) - Static method in class model.Vector3d
Returns the cross product of the specified vectors.

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