A B C D E F G H I K L M N O P Q R S T U V W

S

saveOptions() - Method in class viewer.Options
Save the settings to the config file
say(String) - Method in class viewer.Interaction
simply print something to stdout
scaleBy(float, float, float) - Method in class model.ComplexObject
 
scaleBy(float, float, float) - Method in class model.Matrix4x4f
 
scaleBy(float, float, float) - Method in class model.Transformation
Invokes a scale on this transformation.
scaleTo(float, float, float) - Method in class model.ComplexObject
 
scaleTo(float, float, float) - Method in class model.Transformation
Sets the scale for this transformation to the specified amount.
screenshot() - Method in class viewer.GLViewer
take a screenshot have to do this messy hack because of glContexts not being active on threads or some such thing
SelectionType - Class in preditor
Wrapper class for either a Model or a ComplexObject.
SelectionType(Model) - Constructor for class preditor.SelectionType
Constructs a new SelectionType instance holding a Model object.
SelectionType(ComplexObject) - Constructor for class preditor.SelectionType
Constructs a new SelectionType instance holding a ComplexObject object.
sendString(String) - Method in class server.Client
send a string to the server
SENSITIVITY_LEVEL - Static variable in class viewer.InteractionListener
 
server - package server
 
serverExecute(String) - Method in class viewer.Interaction
parse commands the server send us mostly just send them to execute, but we might not want to execute all commands the server sends us
set3D(boolean) - Method in class viewer.GLViewer
set whether to display in 3D or 2D
setAlias(String) - Method in class model.ComplexObject
 
setAlias(String) - Method in class model.Model
Added by Debbie.
setAlias(String) - Method in class preditor.SelectionType
Mutates this SelectionType's alias.
setCam(double[]) - Method in class viewer.GLViewer
Sets the camera array to the the camera array gioven
setComplexType(String) - Method in class model.ComplexObject
 
setComplexType(String) - Method in class model.ObjectType
 
setFillColor(float, float, float, float) - Method in class model.ComplexObject
 
setFillColor(float[]) - Method in class model.ComplexObject
 
setFillMethod(int) - Method in class model.PrimitiveObject
 
setForceRenderNext(boolean) - Method in class viewer.GLViewer
 
setFov(double) - Method in class viewer.GLViewer
Set the field of vision to the specified angle
setFreeMove(String) - Method in class viewer.Interaction
allow or disallow the user to move in the z-dimension
setFullscreen(boolean) - Method in class viewer.Viewer
Set whether the window is fullscreen is not
setGL(GL) - Method in class model.Model
 
setGLU(GLU) - Method in class model.Model
 
setGLUT(GLUT) - Method in class model.Model
 
setID(int) - Method in class model.ComplexObject
 
setLights(boolean) - Method in class viewer.GLViewer
turn lights on or off
setMap(Model) - Method in class viewer.GLViewer
set the internal map to the map that we want to view
setMapSameGL(Model) - Method in class viewer.GLViewer
 
setMatrix(Matrix4x4f) - Method in class model.Matrix4x4f
 
setMatrix(float[]) - Method in class model.Matrix4x4f
 
setNumSides(int) - Method in class model.PrimitivePyramid
 
setObjectIDList(IDList) - Method in class model.ComplexObject
Added by Debbie.
setObjectIDList(IDList) - Method in class model.Model
 
setObjectList(ArrayList<ComplexObject>) - Method in class model.ComplexObject
Added by Debbie.
setObjectList(ArrayList<ComplexObject>) - Method in class model.Model
 
setObjectType(ObjectType) - Method in class model.ComplexObject
 
setObjType(ObjectType.ObjType) - Method in class model.ObjectType
 
setObjType(String) - Method in class model.ObjectType
 
setOverwriteChildColors(boolean) - Method in class model.ComplexObject
 
setPolyMode(int) - Method in class model.PrimitiveObject
 
setPriority(int) - Method in class model.ComplexObject
 
setPriorityGLList(PriorityList) - Method in class model.Model
 
setSensitivity(double) - Method in class viewer.Interaction
set the sensitivity to a specific amount
setSize(int, int) - Method in class viewer.Viewer
Set the size of the window
setSubModelList(ArrayList<Model>) - Method in class model.Model
Sets this model's list of sub-models
setTexture(String) - Method in class model.ComplexObject
 
setTexturePath(int, String) - Method in class model.ComplexObject
Store the filename of the texture for the specified face
setTexturesOn(boolean) - Method in class model.ComplexObject
Just a stub, since we're not allowing textures on ComplexObjects, just Primitives.
setTexturesOn(boolean) - Method in class model.PrimitiveObject
 
setTexturesToNumbers() - Method in class model.ComplexObject
Sets the textures for this object to numbered panels.
setTransform(Matrix4x4f) - Method in class model.ComplexObject
 
setTransform(float[]) - Method in class model.ComplexObject
 
setTransform(Transformation) - Method in class model.ComplexObject
 
setTransform(Transformation) - Method in class model.Model
 
setTransform(Transformation) - Method in class preditor.SelectionType
Mutates this SelectionType's transformation.
setTransformation(Transformation) - Method in class model.Model
 
setTransformations(float[], float[], float[]) - Method in class model.Matrix4x4f
 
setVector(double[]) - Method in class model.Vector3d
 
setVector(Vector3d) - Method in class model.Vector3d
 
setVisible(boolean) - Method in class viewer.Console
Show or hide the console
setVisible(boolean) - Method in class viewer.Options
Show or hide the options
showTextures(boolean) - Method in class viewer.GLViewer
Set whether or not to display the textures
SIZE - Static variable in class model.Vector3d
 
size() - Method in class preditor.CMStack
Return the size of the stack.
spawn() - Method in class viewer.Interaction
go back to the spawn (start) point
stack - Variable in class preditor.CMStack
 
startGL() - Method in class viewer.GLViewer
start all of the GL code this is seperate since we might want to do some setup before we actually do this
startNewFile(Scanner) - Method in class model.ModelFile
 
startNewObject() - Method in class model.ModelFile
 
stateChanged(ChangeEvent) - Method in class preditor.Preditor
Manages changing states of sliders and spinners
swapMajorOrder() - Method in class model.Matrix4x4f
 

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