Module player_new :: Class Player
[hide private]
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Class Player

source code

                  object --+    
                           |    
pyglet.event.EventDispatcher --+
                               |
           cocos.layer.Layer --+
                               |
                              Player

Instance Methods [hide private]
 
__init__(self, pid, special=None)
x.__init__(...) initializes x; see help(type(x)) for signature
source code
 
set_unit_uid(self, unit, uid=-1) source code

Inherited from pyglet.event.EventDispatcher: dispatch_event, event, pop_handlers, push_handlers, remove_handler, remove_handlers, set_handler, set_handlers

Inherited from pyglet.event.EventDispatcher (private): _get_handlers, _raise_dispatch_exception

Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __sizeof__, __str__, __subclasshook__

Class Methods [hide private]

Inherited from pyglet.event.EventDispatcher: register_event_type

Class Variables [hide private]

Inherited from pyglet.event.EventDispatcher (private): _event_stack

Properties [hide private]

Inherited from object: __class__

Method Details [hide private]

__init__(self, pid, special=None)
(Constructor)

source code 

x.__init__(...) initializes x; see help(type(x)) for signature

Overrides: object.__init__
(inherited documentation)