Module game :: Class MultiplayerMenu
[hide private]
[frames] | no frames]

Class MultiplayerMenu

source code

cocos.layer.Layer --+    
                    |    
      cocos.menu.Menu --+
                        |
                       MultiplayerMenu

Instance Methods [hide private]
 
__init__(self, levelName) source code
 
on_enter(self) source code
 
new_game(self) source code
 
start_game(self) source code
 
join_game(self) source code
 
on_quit(self) source code

Inherited from cocos.menu.Menu: create_menu, draw, on_key_press, on_mouse_motion, on_mouse_release, on_text

Inherited from cocos.menu.Menu (private): _activate_item, _build_items, _generate_title, _select_item

Class Variables [hide private]
  activate_sound = media(os.path.join('sounds', "Menu.wav"), str...
hash(x)
  select_sound = media(os.path.join('sounds', "Menu.wav"), strea...
hash(x)

Inherited from cocos.menu.Menu: is_event_handler

Method Details [hide private]

__init__(self, levelName)
(Constructor)

source code 
Overrides: cocos.menu.Menu.__init__

Class Variable Details [hide private]

activate_sound

hash(x)

Value:
media(os.path.join('sounds', "Menu.wav"), streaming= False)

select_sound

hash(x)

Value:
media(os.path.join('sounds', "Menu.wav"), streaming= False)