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java.lang.Objectmodel.PriorityList
public class PriorityList
Organizes the gl lists used for drawing all the objects in the model. Used to start new gl lists, delete old ones, and call existing ones.
| Constructor Summary | |
|---|---|
PriorityList(javax.media.opengl.GL gl)
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PriorityList(javax.media.opengl.GL gl,
int maxPriority)
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| Method Summary | |
|---|---|
int |
getGLListNum(int priority)
Returns the actual gl list number for the specified gl list |
int |
getMaxPriority()
Returns the maximum usable gl list number |
int |
getMinPriority()
Returns the minimum usable gl list number |
void |
plCallList(int priority)
Call the specified gl list |
boolean |
plCreateList(int priority)
Create the specified gl list |
void |
plDeleteAllLists()
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void |
plDeleteList(int priority)
Delete the specified gl list |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public PriorityList(javax.media.opengl.GL gl)
public PriorityList(javax.media.opengl.GL gl,
int maxPriority)
| Method Detail |
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public int getMaxPriority()
public int getMinPriority()
public int getGLListNum(int priority)
priority -
public boolean plCreateList(int priority)
priority - gl list to createpublic void plCallList(int priority)
priority - gl list to callpublic void plDeleteList(int priority)
priority - gl list to deletepublic void plDeleteAllLists()
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