Lesson 4: Oh, the things you can draw!
Outline:
- Questions?
- Creating and using graphical objects
- constructors
- representing objects on paper
- exploring
graphics.py: Exercise 1 - colors: use hexadecimal or use this program to see named colors
- calling methods of objects
- Interactive graphics
- handling mouse clicks
- Exercise 2
- Aliasing
Explore after class:
- More practice with
graphics.py: Exercise 3
What’s next
Upcoming events/assessments:
- CS Bits and Bytes Thursday at 3:30pm in Anderson 329: Networking 101
- Homework assignment 2 is all about graphics and due this Thursday!
What you should do now:
- The readings (see below)
- Try to complete Assignment 2 Part 1 today and draw a grid for Part 2, and ask questions on CampusWire or in student hours today or Thursday
Reading assignment (to be completed by the next class):
- Zelle sections 4.4-4.7.3 (pp. 95–120)
- Zelle section 4.8 (pp. 122–123)
- Project Overview