Ultimate Frisbee
Player Tracking

Evaluating radio frequency based methods to create an effective and affordable player tracking system for ultimate frisbee.

Project Overview

This project leverages radio frequency enabled devices in order to track ultimate frisbee players during a game. By strapping a device (the wearable) to a frisbee player, and measuring its distance to other devices (beacons) at known positions, we can track position over time. We considered bluetooth, WiFi, and ultrawideband technology as options for distance tracking.

Main Components

  • Hardware/firmware: the physical design of our devices and requisitie software
  • Testing: the steps we took to evaluate performance
  • Data processing: the software that filters out noise to our data and visualizes results

For a more in depth summary of each component, please consult our Github repo.

Future Steps

In the future, we plan to implement multi-player functionality, as the system currently supports only single-player tracking. Additionally, we aim to enhance the frontend to include live statistical analysis and track more player metrics beyond just position. We also plan to improve the data processing algorithms, potentially utilizing machine learning-based outlier detection for more thorough and effective noise removal. Furthermore, we will hope to explore alternative hardware mechanisms and improve existing ones, such as FTM and UWB. Below is a link to a simple interface hosted with Streamlit that can be used to visualize raw data.

Streamlit Interface

About Us